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Sabrblade wrote:Tidal Wave designer notes from Sam Smith. Click each link to see all the pictures and videos:
https://www.instagram.com/p/C0zNOSGOACe/?img_index=1
Transformers Legacy United - Titan Tidal Wave
“Tidal Wave, Tidal Wave, Tidal Wave”
With the daunting chant on impending doom and having been officially announced at Cybertron Fest Singapore, let’s get into the details of Titan Tidal Wave. With the launch of Legacy United, we knew that there was no greater time to revisit this character at the titan scale. This guy was a blast to work on, but we had so many priorities we needed to define out of the gate. As a Titan, Tidal Wave needed to deliver a large scale super articulated robot. As a vehicle, he needed to deliver a large flying aquatic war craft, which needed to be assembled out of 3 smaller vehicle form factors (the dark fleet). Tidal Wave needed to combine with Armada Megatron, to create Burning Megatron and we felt that he needed to have an alt mode that was achievable without the need to separate the vehicles in assembly. I’d like to say that we were able to achieve 4 out of the 5, but in the end, we did them all!
Shogo Hasui (Hasui san) was an absolute rockstar to work with on this project, and continued to find incredible solutions in delivering such a massive undertaking. He continued to push this figure forward despite all the curve balls that we through to him.
In the end Tidal Wave delivers a super articulated Titan robot, with waist, ankle, clever butterfly shoulders, wrist and neck. His chest weaponry all 8 turrets points are articulated for rotation, with the larger 4 featuring articulated barrels and 5mm ports for blast effect compatibility. In addition, his palm cannons also used 5mm ports that can be utilized in robot and alt mode
Tidal Waves color spec is primary based on the Armada animation with a few pieces of influence from the original toy, similar to Armada Megatron.
What are your thoughts on Titan Tidal Wave? Was he a worthy selection for the next titan figure? Our would you have preferred to have seen him at a smaller scale? Let us know along with any other questions in the comments below!
https://www.instagram.com/p/C0zNcdlO6_x/?img_index=1
Transformers Legacy United - Titan Tidal Wave - Alt Mode
We decided early on, the importance of delivering the dark fleet as 3 separate vehicles to align to the original toy, and the consistent onscreen combination sequence that took place on screen. Due to this figure being super articulated, we would not be able to have him transform from robot to combined war craft without separating the vehicle forms. In order to avoid having him be referred to as a parts former, we introduced a secondary alt mode as a battle station / weapons fortress.
https://www.instagram.com/p/C0zNoMVO0Tl/?img_index=1
Transformers Legacy United - Titan Tidal Wave - Combined Burning Megatron
In order to combine with Megatron to create Burning Megatron, miniature versions of the dark fleet can be extracted from various parts of Tidal Wave in order to combine. To avoid being left with a partial titan during the combination, we introduced a secondary transformation to the hands to keep them in tact so that a very in tact titan figure remains. The miniature versions are able able to be displayed as mini dark fleet vehicles, that convert into their armored accessories for Megatron.
To assist with the added weight of the components, and to deliver a more frightening Megatron, Foot extensions are included to raise the characters height, along with the ability to port the arm weaponry into the sides of the arms or the upper shoulders.
And additional info from the comments:
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Munkky wrote:More 2024 Studio Series listings have dropped, courtesy of JtPrime17:
Tra Gen Studio Series Core 86 Steeljaw
Product Number: F8752
Tra Gen Studio Series Core MV6 Frenzy
Product Number: F8753
Tra Gen Studio Series Deluxe MV7 Wheeljack
Product Number: F7233
Tra Gen Studio Series Deluxe 86 Gnaw PR
Product Number: F0786 (same as original release)
Tra Gen Studio Series Deluxe WFC Decepticon Infantry
Product Number: F8763
Tra Gen Studio Series Deluxe Next Gen Bumblebee
Product Number: F8764
Tra Gen Studio Series Deluxe HM Megatron
Product Number: F9849
Tra Gen Studio Series Voyager MV6 Skywarp
Product Number: F8769
Tra Gen Studio series Voyager WFC Ratchet
Product Number: F8770
Tra Gen A Level AST MV8 OP
Product Number: G0221
Tra Gen A Level AST 86 Bumblebee
Product Number: G0220
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Q: So we kind of hit on this with the comic talk, but just to elaborate – first we had 86, now we have Gamer Edition expanding Studio Series even more. What sort of other things could happen?
A: Anything that’s technically a studio could be on the table. We’re trying to look at that and make sure that it’s authentic to what Studio Series is. We don’t want to just shoehorn everything into Studio Series, but we do know that there are opportunities to grow the brand. We always say from screen to toy. And a lot of people read comic books on screens now.
Q: Hasbro turns the tables! Asks us if we’d consider comic publishers as studios, and that they could live in the Studio Series segment?
A: Led to a small back-and-forth on this subject, but in short it seems Hasbro may be interested in something like this.
Q: For Gamer Edition, is it limited to just WFC or will FOC (Dinobots, Bruticus, etc) and all the Transformers games be included?
A: Pretty much all of it. Think the clear winner will probably be, everybody wants some Devastation stuff, we need to figure out how to do some cell shading for it. Continuing from WFC, think FOC is on the table. Team has even joked about doing Mystery of Convoy, doing some sort of dot deco or something like that. We have the Ultra Magnus now and we have the Rodimus from Kingdom, it’s like why not. Why not some N64 Transmetals too? We can get some of that in there, there’s a lot of options. If it’s been in a video game, we have the opportunity to look at it, taking a little bit of a cue from what the Star Wars team did with their gamer stuff. There’s no licensing issues, we own all of that, it’s all on the table for us. But with the live action movie stuff, there’s always that stuff going on, you still have to deal with Paramount and the licensors.
Q: Possible to re-release the Activision TF games to coincide with Gamer Edition?
A: Sadly, apparently Activision’s not sure what hard drives they’re on in their building. When a company eats a company that eats a company things get lost, and that’s very frustrating. Hope is that now that the deal is moving forward with Microsoft and Xbox that they’ll go through all of the archives and every hard drive to find it all, because it’s an easy Game Pass add. We want those games back up for people to have a chance to play.
Q: How did that impact the process of making Gamer Edition?
A: Sam had to load up the games on older platforms because there were some deco details we couldn’t find – we have the CAD, but it’s not colored. So we had to find some of the character details within the games themselves.
Q: So you do have some of the game assets then?
A: We do, but it’s very interesting. FOC, we have everything. For WFC, we had to rip it ourselves, because they could not find it – they kept sending concept art instead, which we didn’t want, we need the CAD. So we booted up an old computer and ripped them all out from there. Which was a learning experience and a long weekend, because we just wanted to get it right, so that’s why we did it like that.
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