TFmaster wrote:I think the head looks perfect but the only problem I see is that it sits up too high.
Lower the head a little where the chin is slightly hidden by the collar.
Should look better like that IMO.
TFM
Viagra-Prime wrote:TFmaster wrote:I think the head looks perfect but the only problem I see is that it sits up too high.
Lower the head a little where the chin is slightly hidden by the collar.
Should look better like that IMO.
TFM
Wow, coming from an expert head sculptor, that's a huge compliment and validates the head for me. Although I may actually extend the mouth plate just a tad bit to have it cover the teeth a bit more. Kind of similiar to what Lobo suggested but extending the mouth plate instead of the cheek plates. And yeah, I realize the head sits a bit too high. Originally I was going to use Alt Grim's head as the base for the sculpt and therefore constructed the head base/peg for that, but then I ended up using Alt Wheeljack as the base. Unfortunately Alt WJ's head sits up higher than Alt Grim, so I have to lower the head peg a bit which I will do.
TFmaster wrote:Viagra-Prime wrote:TFmaster wrote:I think the head looks perfect but the only problem I see is that it sits up too high.
Lower the head a little where the chin is slightly hidden by the collar.
Should look better like that IMO.
TFM
Wow, coming from an expert head sculptor, that's a huge compliment and validates the head for me. Although I may actually extend the mouth plate just a tad bit to have it cover the teeth a bit more. Kind of similiar to what Lobo suggested but extending the mouth plate instead of the cheek plates. And yeah, I realize the head sits a bit too high. Originally I was going to use Alt Grim's head as the base for the sculpt and therefore constructed the head base/peg for that, but then I ended up using Alt Wheeljack as the base. Unfortunately Alt WJ's head sits up higher than Alt Grim, so I have to lower the head peg a bit which I will do.
I'm far from an expert head sculpter. I just do as well as I can with what I have to work with...speaking of wich...
You used Alt WJ's head huh? Now I may have to take a crack at it. Also, now taking a second look I notice you made his EARS his EYEBROWS. Take a look at the commic again. Those points come from the side/center of his dome. It looks awsome the way it is but if your going for accuracy then it's in the wrong spot.
Again, Great Headsculpt.
TFM
Viagra-Prime wrote:even the drawings from the comics differs from each volume (volume 1 versus volume 2).
pepie wrote:Obvious
His bot insignia. Looks killer!
Is it handcarved? Cant really see it from this distance..
pepie wrote:*flips over WW comics*
dang.. lol.. didnt even knew there was a different insignia
TFmaster wrote:The insignia looks cool and all but wouldn't it have been better to have reprolables do the Don Style Autobot Symbols you see in the WW Books? Ther are slightly different then normal. Just thought it would be a even cooler nod to Don but it still looks good as is.
As far as the head goes, it looks 100 times better lowered like that and everything else seems to fit better in proportions.
Hmm...would you consider having it professionally casted?
Maybe you and Ken can work out a deal to get those out there.
Cyclone_X wrote:a long time ago, I made lotsa faction symbols, like this one
TFmaster wrote:Does the head still seperate into two halves?
If so then you should at least repro that. Have it casted in clear orange then just paint the head all black except a space in the back to let light through and keep the eyes unpainted as well.
Should give that WW Grimlock Eyeglow feel.
TFM
holey sheeets dood!!
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