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Skyquake

PostPosted: Sun May 11, 2014 4:53 pm
by MasterSoundBlaster
Skyquake

Allegiance: Decepticons
Sub-group: Predators
Function: Air Commandant
Alternate Modes: Cybertronian Bomber Jet
Weapons: Hand-held Missile Launcher, Under-slung Minigun, Large assortment of missiles (Bomber mode)
Special Abilities: Enhanced Sensors
Height: 37ft
Quote: “Break them, crush them – Grind them to dust."

Strength: 9
Intelligence: 10
Dexterity: 7
Speed: 9
Endurance: 9
Courage: 9
Firepower: 9 (10 in bomber mode)
Accuracy: 8
Melee: 9
Tech Skill: 9
Charisma: 8
Rank: 8


Profile:
The Predator leader Skyquake is driven—you might say consumed—by a pathological hatred of anything that falls short of his merciless ideals. Cruel, Unnerving, Ruthless, all attributes the Air Commandant acquired after watching, and joining along in, the gladiatorial matches within the Cybertronian underground gladiator fights before a certain Decepticon Leader took his rise to fame.

As the Decepticon regime grew and the war breaking out soon after, Skyquake and his fellow gladiators began serving Megatron as a strong component in the Decepticon Air Force. The Predators, as Skyquake’s insubordinates liked to call themselves, were compared second only to Starscream’s Seekers, who only beat them out due to their impressively vast numbers. Regardless of their lack in numbers, Skyquake still holds himself and his Predators to being one of the best strike forces the Decepticon regime has to offer.

While Skyquake is regarded as being one of best Generals under the Decepticon banner, he is also infamously known for processing a vast knowledge in the scientific communities, specializing in Cybertronian anatomy and Body-structure sciences. He’s conducted experiments on both Autobot prisoners and even his own teammates, outfitting he and his crew with the latest and state-of-the-art equipment to better themselves over their Autobot foes.

Skyquake is armed with a vast amount of weaponry and gadgets that make him a true menace to run into on the battlefield. The Predator Commander is capable of carrying a large amount of munitions in his bomb bays as well as being equipped with a vast amount of sensory systems, capable of absorbing vast amount of information and giving him superb clairvoyance over the battlefield. Rumors from Autobots who have managed to survive his onslaughts claim that Skyquake can practically smell the fear of his enemies.

Abilities:

Skyquake has no trouble travelling at speeds near Mach 5 and is carrying a large payload over long distances, capable of performing carpet bombing runs multiple times in a single trip before needing to refuel. In Robot form, Skyquake is a very powerful mech who is capable of battering through the front lines and shrug off most Autobot attacks. His under-slung minigun is able to fire off over 3,000 rounds per minute before needing to cool off. Skyquake is also equipped with enhanced sensors so powerful that many believe he has the ability to smell other’s fear.

Weaknesses:

Skyquake possesses no known physical weaknesses, but his single-minded processing causes him to become too involved into a single goal, often missing valuable information or clouding his judgment over his current situation. The Air Commandant’s minigun is also prone to overheating or jamming if he fires the weapon for too long.